Eksistensi developer game independen Indonesia (Studi Kasus Eksistensi Developer Game Independen Agate Studio, Creacle Studio, dan Digital Happiness Dalam Perspektif Ekonomi Politik Komunikasi)
Perempuan dalam video gim: Representasi Perempuan Dalam Dead or Alive 6
Berwisata Digital: Studi Etnografi Praktik Bermain Game Sebagai Ruang Wisata Virtual.
Peran Local Champion Dalam Pengembangan Pariwisata Berbasis Komunitas di Balondes Tuksongo, Wringinputih, dan Giritengah.
Female Masculinity Representation in Still Sick Yuri Manga: Indonesian Perspective
The conventional media’s political economy practices in the media convergence era: Case study of labor commodification in TV industry
Exploring self-expression and femininity in food photography: the artworks of the women photographer community “Kompakers Jogja”
Menilik Komik Shingeki no Kyojin Melalui Kacamata Masyarakat Simulasi Baudrillard
Food and Photography: Phenomenological Study of Women Photographer Community in Indonesia